Dylan Brams is a software architect, cloud architect, and artist. He holds degrees in electrical engineering and philosophy, as well as having trained as a glassblower. His technical career of 25 years includes work with Enterprise sized databases, services, web development, and internal application automation across multiple platforms in both the US and Israel. Throughout his career, the common thread is using data to accomplish specific goals such as user-friendly reporting and analysis. His glassblowing practice is a long-term experiment in skill acquisition, with the most notable works focusing on his fifteen-year project to master Italian-style glasswork. His works have been exhibited, and exhibitions in New York, Washington DC, and Tel Aviv. He is currently building a studio around socially responsible games.